Ultradox Editor

The Ultradox editor is your development environment to build Ultradox applications by simply dragging and dropping building blocks into your program.

Launch the Ultradox editor by opening or creating an Ultradox file from Google Drive.

Panels

The different panels of our editor

  • Menu (red)
  • Toolbar (blue)
  • Sidebar (green)
  • Canvas (yellow)
  • Console (violet)
  • Debugger (orange)

The File menu provides access to various file related actions like sharing, renaming or making a copy of your file - quite similar to what you know from Google Docs, Sheets or Slides.

You can also opening the revision history to access earlier versions of you program. This allows you to compare versions or revert your changes and go back to a previous revision.

If your license supports replaying your flows you can access this feature from here as well. A dialog will pop up and show all previous executions and will allow to you replay flows to create missing document and alike.

From the Edit menu you can undo or redo your latest activities. You can also delete, cut, copy and paste the selected building blocks.

In the Run menu you will find commands to execute your application either right in the Ultradox editor by clicking on Run or Batch - or by running your app in a new browser tab. You can also toggle between test and live mode. All actions can also be accessed right from the main toolbar.

The Help provides links to the online help, the user group and the Google+ community.

You can adjust you Newsletter settings or send an email to our developers if you encounter an issue with Ultradox.

Click on License to view your current license information like the remaining credits.

You can assign a help page that will automatically be opened by default in the help sidebar when opening the file.

This comes in handy if you want to provide instructions how to use your program for your coworkers.

On the right side of the menu you will find some details about the user currently logged in. You may also share your Ultradox file with other users and once collaborating on the same file exchange messages using the chat feature.

Toolbar

 You can show / hide the building block panel by clicking on the double arrows. This is helpful on smaller screens to free more space for the main canvas

 undo your last action

 redo your last action

 Execute your application right in the Ultradox editor

 Execute your application in batch mode

 Schedule the execution once or repeatedly at a certain date and time

 Access the secret key and URL of your flow to trigger your app from another application

 Run the app in a new browser window

 Access the settings of your app

 Copy and paste the HTML code into your website to embed the app

Accounts

Manage your accounts and connections to the various authorized services.

Test / Live

Activating the test-mode will send all outgoing email to your own address instead of the real recipients.

It will also print detailed error messages in the generated documents in case you have errors in your templates.

License

At the very right of the toolbar Information on current license is displayed. From here you may also access the marketplace in order to upgrade or cancel your subscription.

The building blocks sidebar groups all available building blocks by category.

Click on the name of the category to show or hide the building blocks.

Add a building block to your program by dragging it from the sidebar into the application canvas and dropping it at the desired position of your flow.

Help page

 For all building blocks a help page is available that can be viewed by clicking the help icon in the building block bar.

Canvas

In the main area of the editor you will find the flow you are working on.

Drag and drop new building blocks from the building block panel or rearrange existing blocks.

Many building blocks can connect automatically, but most building blocks require proper configuration.

We try to design them as intuitively as possible - in any case the help page of the building block provides further details.

Building Blocks

With Ultradox you can build automations by simply putting together a flow of powerful building blocks. You can add building blocks by dragging them from the building blocks sidebar on the left and dropping them into your flow. Click on the bold part in the title of the building block to configure them.

Further information about building blocks.

Console

When running your flow you will see info about each executed building block in the console.

On the left of each entry you will find the icon of the building block and the time when the building block has been executed.

Clicking on the message will select the corresponding building block in the canvas.

 Clicking on the clear console icon will remove all messages from the console

 Clicking on the pause icon will halt the flow in debug mode as soon as possible. You can then inspect all variables in the debugger panel

 Clicking on the play icon will resume a halted flow

 Clicking on the stop icon will either end your flow if it is paused in the debugger or will try to stop the running flow as soon as possible

Debugger

When pausing your execution - either by clicking on the pause icon in the console or by activating a breakpoint - the debugger window will pop up on the left of the console.

 Clicking on the debug step icon to resume the flow and execute just the next building block. Your flow will then immediately be halted again so that you can inspect the variables step by step.

Questions and Feedback

If you have any comments on this page, feel free to add suggestions right to the Google document that we are using to create this site.

If you are not yet member of the Ultradox community on Google+, please join now to get updates from our end or to provide feedback, bug reports or discuss with other users.

Last Updated: 11/23/22